Aces of Thunder is a VR-first WWII combat flight game that aims to bridge the gap between arcade and simulation, offering an immediate dogfighting experience without the complexity of hardcore sims like DCS. The game supports HOTAS setups well, allowing players familiar with flight sims to quickly bind controls, though the UI and menu navigation—especially in VR—are often described as clunky and unintuitive. Graphics deliver decent cockpit detail and immersive VR presentation but fall short in distant object clarity and overall visual fidelity compared to other modern flight sims. Multiplayer is hampered by low player counts, matchmaking issues, and reliance on bots, limiting the competitive experience. While the flight model and damage system receive praise for realism and immersion, the lack of tutorials, minimal campaign content, and problematic VR controller integration frustrate many. Despite these issues, the game shows promise and offers unique VR interaction, making it appealing for VR enthusiasts willing to invest time in setup and adaptation. Future updates and community growth are essential for its success.
Players praise Aces of Thunder's VR immersion and detailed cockpit interactions, creating a strong sense of presence. The flight model balances simulation and arcade elements, delivering challenging and satisfying dogfights. HOTAS compatibility is robust, enabling experienced sim pilots to configure controls effectively. The damage model and unique aircraft handling add depth to gameplay. Visually, cockpit textures and VR presentation are noted as impressive, enhancing the flying experience. The game offers a variety of iconic WWII planes with distinctive flight characteristics. Sound design and audio feedback receive positive remarks for contributing to immersion. The quick-session gameplay suits players seeking immediate action over long preparation. The multiplayer, while limited, provides intense combat encounters when populated. Overall, the game's concept and VR focus are seen as innovative and refreshing in the flight sim genre.
Common criticisms focus on the game's UI and menu system, which are described as unintuitive, clunky, and frustrating, particularly when using VR controllers. The necessity of VR controllers for menu navigation, even when using HOTAS, is seen as a poor design choice. Graphical fidelity suffers from poor distant object rendering, blurriness, and distracting post-processing effects. Multiplayer suffers from low player populations, matchmaking flaws, and overreliance on bots, reducing competitive play opportunities. The lack of voice or text chat hampers team coordination. Campaign and mission content are minimal and lack depth or narrative engagement. Flight controls can feel springy and arcade-like, with overly short matches limiting immersion. Performance issues and bugs, including crashes and UI glitches, are reported. The game is viewed by some as a reskin or partial port of War Thunder with limited innovation. Overall, many players feel the game was released prematurely and needs significant polish.
Aces of Thunder was released on February 3, 2026.
Aces of Thunder was developed by Gaijin Entertainment.
No, Aces of Thunder is not currently available on Mac according to our data.
No, Aces of Thunder is not currently available on Linux according to our data.
You can buy Aces of Thunder on Steam.
Experience the thrill of aerial combat with Aces of Thunder, the ultimate flight simulation game with high fidelity graphics that looks perfect both with and without VR HMDs.