Unrest is a narrative-driven, choice-based game set in a fictional ancient Indian-inspired city, Bhimra, amidst political turmoil and famine. Players control multiple characters, each providing a unique perspective on the unfolding events. The game emphasizes dialogue and moral dilemmas over traditional RPG combat, focusing on survival, negotiation, and decision-making. The story explores complex themes such as class struggle, loyalty, and consequence, with no clear-cut right or wrong answers.
While the writing and worldbuilding receive praise for their depth and nuance, many players express frustration over the game's short length (roughly 2-4 hours per playthrough), abrupt and sometimes unsatisfying ending, and limited impact of choices on the overall narrative. Gameplay mechanics are minimal, with slow movement and few interactive elements, leading some to compare it more to a visual novel or choose-your-own-adventure than a conventional RPG. Despite these flaws, the game is appreciated for its unique setting, engaging dialogue, and thought-provoking storytelling, especially at a discounted price.
Players particularly praise the complex and morally ambiguous storyline that challenges conventional RPG tropes, offering multiple perspectives through diverse characters.
The dialogue system is noted for its depth, with choices affecting character traits and relationships, even if not always visibly altering outcomes.
The art style and music receive commendations for their unique, hand-painted aesthetic and atmospheric Indian-inspired soundtrack, enhancing immersion.
The game’s setting and worldbuilding stand out as refreshing and culturally distinct, providing a rich backdrop for the narrative.
Common criticisms include the game’s short duration and abrupt ending, leaving many story arcs unresolved and players unsatisfied.
Many reviewers feel that choices have limited long-term consequences, with traits and relationship meters rarely influencing later gameplay or story outcomes.
The slow pacing and movement detract from the experience, making exploration feel tedious.
Technical issues such as minor bugs, graphical glitches, and repetitive music loops were noted, though generally considered minor.
Some players found the game to be more of a choose-your-own-adventure visual novel than a traditional RPG, which may not meet all expectations.
Unrest is a role playing adventure game set in a fantasy interpretation of ancient India that adapts to death, failure, and the choices you make. Play as ordinary people in a struggle for safety, freedom, and a chance at peace. Use conversation, manipulation (and rarely, violence) to achieve your goals.