LORT is a roguelike game heavily inspired by Risk of Rain 2, featuring a day/night cycle, looting, and boss fights across multiple stages. Players choose from a small roster of characters, each with unique weapons and abilities, and complete quests to progress. The game emphasizes strategic looting from chests, enemy drops, and camps to enhance character stats and gear. While the concept and core gameplay loop receive praise for being satisfying and challenging, many players find the difficulty scaling harsh, especially in solo play.
Multiplayer is recommended as the game currently lacks matchmaking and difficulty scaling is tuned primarily for groups, making solo runs frustratingly difficult. The game is in Early Access, and while it shows potential with solid mechanics, humor, and atmosphere, it suffers from balancing issues, limited content, and some clunky combat elements. Players appreciate the progression system but desire more variety in weapons, characters, and engaging item synergies.
Overall, LORT is an ambitious roguelike with good bones but requires significant polishing and content expansion to reach its full potential.
Players praise LORT's generous loot system with abundant chests and item drops, which helps alleviate typical roguelike scarcity. The day/night cycle adds tension and pacing to runs, and the unique character classes with weapon power attacks encourage experimentation. The game's visual style, character designs, and humorous writing contribute positively to the experience. Combat mechanics, while needing refinement, are considered engaging by some, especially with dynamic weapon swapping. Multiplayer co-op enhances the fun and makes progression more manageable. The final boss fights and quest structure offer a satisfying challenge for groups. Many reviewers note the game has strong potential and a solid foundation for growth.
Common criticisms focus on unbalanced difficulty scaling, particularly for solo players, where enemies and bosses can feel like bullet sponges and overwhelming. The economy and loot system are often described as punishing, with expensive chests and rare keys making progression feel grindy and luck-dependent. Combat is sometimes called clunky and unsatisfying, with limited weapon variety and lack of meaningful item synergies reducing build diversity. The small character roster, repetitive quests, and limited content lead to reduced replayability. Lack of matchmaking and poor player scaling hamper solo or casual play. Some players find the pacing slow due to large maps and slow movement. Overall, the game feels underdeveloped and in need of rebalancing and more content additions.
LORT was released on January 21, 2026.
LORT was developed by Big Distraction.
No, LORT is not currently available on Mac according to our data.
No, LORT is not currently available on Linux according to our data.
You can buy LORT on Steam.
LORT is a 1–8 player co-op action roguelite. Team up with your friends to battle, loot, and stack ridiculous power-ups across a cursed fantasy world. Fight toward escape, revive your homies, and get absolutely chadded as you evolve from goblin tickler to god slapper.