Cubot

Developer : Nicolas Pierre-Loti-Viaud
Released:
Platforms :
Cubot Poster

" Innovative indie puzzle game with simultaneous cube movement but clunky controls and UI "

Cubot Review

Cubot is a minimalist 3D puzzle game centered on moving colored cubes with distinct properties to their matching goal tiles. The gameplay involves simultaneous movement of all cubes, requiring players to think creatively and plan moves carefully. The game features 80 levels across 10 chapters, with increasing complexity and new mechanics introduced progressively. While the graphics and sound are simple yet fitting, some players find the soundtrack repetitive and the sound effects harsh, often muting them after a while. The game is praised for its challenging puzzles that encourage different thinking styles, and an active developer who engages with the community. However, criticisms include the lack of a quick level reset or undo feature, clunky menus, occasional control awkwardness, and frustrating trial-and-error gameplay in later stages. Despite these flaws, Cubot offers good value for its low price and is recommended for puzzle enthusiasts seeking a cerebral yet relaxing experience.

Highlights

Players particularly appreciate the game's unique simultaneous cube movement mechanic and the gradual introduction of new puzzle elements that keep gameplay fresh. The minimalist yet colorful graphics and calming ambient soundtrack complement the thoughtful puzzle design. The level design, including multi-layered 3D puzzles, adds depth and complexity. The game’s difficulty curve is well-paced, starting easy and becoming challenging without being overly frustrating. The active developer presence and planned community features like a level editor are also praised, enhancing player engagement.

Criticisms

Common criticisms focus on the absence of an easy undo or quick reset function, making later puzzles tedious due to repeated restarts after mistakes. Controls can feel awkward, especially mouse input and inconsistent camera controls. The UI and menus are described as clunky, slow, and sometimes unresponsive. Some players find certain puzzle elements, like cubes moving in opposite directions, annoying rather than fun. The soundtrack and sound effects may become irritating over time. Additionally, the lack of story or deeper game personality and repetitive tutorial animations detract from the overall experience.

Pros

  • Innovative simultaneous movement of multiple cubes adds unique puzzle complexity.
  • Gradual introduction of new mechanics keeps gameplay engaging and fresh.
  • Minimalist and colorful graphics suit the puzzle aesthetic well.
  • Calm, ambient soundtrack enhances the relaxing puzzle-solving atmosphere.
  • Well-paced difficulty curve balances easy start with challenging later levels.
  • Active developer involvement and community engagement are commendable.
  • Level design includes interesting multi-layered 3D puzzles and varied elements.

Cons

  • Lack of quick level reset or intuitive undo feature causes frustrating restarts.
  • Controls, especially mouse input and camera movement, can feel awkward.
  • Menus and UI are clunky, slow, and sometimes unresponsive to input.
  • Certain puzzle elements, like cubes moving in opposite directions, are annoying.
  • Repetitive tutorial animations and unskippable screens hinder replayability.
  • Sound effects are harsh and irritating; soundtrack can become repetitive.
  • No story or deeper narrative reduces emotional engagement.

Rating Criteria

Story
Difficulty
Graphics
Duration
Stability
Worth the Price

Screenshots

Frequently Asked Questions

When was Cubot released?

Cubot was released on January 8, 2015.

Who developed Cubot?

Cubot was developed by Nicolas Pierre-Loti-Viaud.

Is Cubot available on Mac?

Yes, Cubot is available on Mac.

Is Cubot available on Linux?

Yes, Cubot is available on Linux.

Where can I buy Cubot?

You can buy Cubot on Steam.

Game Details

At first sight, Cubot is a puzzle-game with a minimalist gameplay, just move color cubes towards tiles of the same color. It's really easy, but it will be a torture for your mind to complete all levels of the game because the apparent simplicity of the game is in contradiction with the complexity of the level-design.

Release Date Jan 8th 2015
Publisher Nicolas Pierre-Loti-Viaud
Developer Nicolas Pierre-Loti-Viaud
Required Age 0+
Platforms
Challenging
Minimalist
Innovative
Lack Of Undo
Repetitive Sound

User Reviews

Very Positive (113)
88% Positive 12% Negative