Military Incremental Complex is a unique incremental game that blends clicker mechanics with a military-industrial complex theme. Players enjoy the creative aspects of building and upgrading weapons, with a nostalgic Windows 98 aesthetic and engaging sound design. The game offers a satisfying early progression and interesting prestige system with unique boosts. However, many players report that mid-to-late game becomes slow, repetitive, and unbalanced, especially due to manual crafting requirements and the overpowering stock market mechanic that overshadows other gameplay elements.
The game suffers from bugs including crashes, achievement issues, and balance problems that affect the overall experience. The price point of $10 is considered high by some, given the limited content and grind-heavy nature. Despite its flaws, the game has a dedicated fanbase who appreciate its addictive gameplay and potential. Ongoing developer support and updates are expected to improve stability and gameplay depth in the future.
Players praise the game's creative gameplay mechanics, especially the detailed weapon assembly and upgrade systems. The nostalgic Windows 98 style graphics and fitting soundtrack enhance the immersive experience. The early game progression is engaging, with a well-designed prestige system offering meaningful boosts. Many enjoy the strategic depth and the unique combination of incremental and active gameplay elements. The game also stands out for its humor and thematic consistency, making it one of the more memorable incremental games available.
Common criticisms focus on the tedious manual crafting required after each prestige, which becomes repetitive and frustrating. The stock market mechanic is considered overpowered, allowing players to bypass much of the core gameplay. Mid-to-late game progression is slow and sometimes feels like a grind, with some players experiencing soft locks. Bugs such as crashes, achievement glitches, and balance issues detract from the experience. Several players feel the content is limited for the price and desire more depth, automation options, and polish to justify the cost.
Make weapons, make money. An active incremental game where you amass as much money as you can by starting a Military Industrial Complex company. Produce multiple different weapons, research upgrades, manipulate the stock market, and lobby the government for favors.