BIOS is a fast-paced, first-person shooter with a unique speedrunning focus, blending racing elements and shooting mechanics. Players navigate through various levels filled with turrets, enemies, and obstacles, aiming to finish as quickly as possible. The game features tight, responsive controls and well-designed levels that reward memorization and skillful play. The graphics are above average for an early access title, with solid lighting effects and punchy sound design, including an engaging electronic soundtrack.
However, the game is currently in early access with limited content—only a few weapons, relatively short levels, and no story mode yet. Performance issues and input lag have been reported by some players, and the game suffers from a lack of polish in animations and UI. The multiplayer/co-op modes have low player counts, and some feel the game is abandoned or no longer in active development. Despite these drawbacks, the community appreciates the game's unique concept and the developer's initial dedication.
Players praise BIOS for its challenging and rewarding gameplay mechanics centered around speedrunning and precision shooting. The level design is considered nearly flawless and fair, encouraging strategic choices between speed and caution. Graphics and lighting effects are well done for an indie early access game, complemented by a fitting electronic soundtrack that enhances the frantic pace.
Many enjoy the smooth gunplay and responsive controls after configuration, as well as the quick restart system that keeps the gameplay flow intact. The zombie mode and cooperative play add variety, and the game is recognized as a fresh twist on the FPS genre.
Common criticisms focus on the game's limited content, technical issues, and unfinished feel. Players report input lag, frame rate drops, and occasional crashes that hinder the fast-paced gameplay. Controls, particularly strafing and aiming, can feel awkward or imprecise, negatively impacting the experience.
The game lacks a tutorial, customization options, and a narrative, making it less accessible to newcomers. The small number of weapons and repetitive level design reduce long-term appeal. Multiplayer modes suffer from low population, and some users believe development has stalled or ceased. The UI and menu design have also been described as clunky or unattractive.
BIOS is a fast paced, high octane asynchronous First Person Shooter (FPS) competitive game. The player needs to complete the different simulated hostile environment the fastest way possible. Players develop strategies and refine their skills to make better times and compete in the leaderboards.