SHE WAS 98 is a short indie horror game developed by N4bA, known for crafting intense and atmospheric experiences. Players assume the role of a grandson visiting his elderly grandmother's house, where a dark, unsettling story unfolds. The game excels in building tension through excellent sound design and effective jump scares, creating a genuinely frightening atmosphere. While the gameplay is straightforward and mostly a walking simulator, it maintains player engagement with its eerie environment and hyper-realistic audio cues. However, the game’s brevity—typically around 45 to 90 minutes—and lack of replayability are common points of contention among players. Some also mention minor glitches and occasional overly dark areas that affect navigation. Despite these issues, fans of the developer and indie horror enthusiasts find the game worthwhile and praise its ability to deliver scares without overstaying its welcome.
Overall, SHE WAS 98 offers a compact but memorable horror experience with strong scares and atmosphere, though it may leave players wanting more depth and length.
Players widely praise the game's tense and creepy atmosphere and exceptional sound design, which significantly contribute to the horror experience. The jump scares are described as effective and well-timed, avoiding cheap or overused tactics. The graphics, while not AAA-level, are considered impressive for an indie title and help maintain immersion. The story, though linear, is dark and unsettling, with a Kafkaesque tone that adds depth to the narrative. Fans of N4bA’s previous works appreciate the continuation of his signature style and the game’s ability to keep players on edge throughout its duration.
Common criticisms focus on the game’s short length, with many players feeling it is too brief for the price, suggesting it feels more like a $2.99 or less experience. Some find the gameplay overly simple, lacking puzzles or meaningful interaction, and note the absence of replay value or multiple endings. Technical issues such as motion sickness caused by head wobble, occasional audio bugs, and dark areas that hinder navigation are also mentioned. A few reviewers express disappointment that the story is somewhat predictable and that the game relies heavily on jump scares without deeper gameplay complexity.
SHE WAS 98 was released on January 14, 2026.
SHE WAS 98 was developed by N4bA, Notex.
No, SHE WAS 98 is not currently available on Mac according to our data.
No, SHE WAS 98 is not currently available on Linux according to our data.
You can buy SHE WAS 98 on Steam.
“SHE WAS 98” - you play as a grandson who returns to his elderly grandmother's home to care for her.....