Medieval Shopkeeper Simulator

Developer : David Moralejo Sánchez
Released:
Platforms :
Adventure
Indie
RPG
Simulation
Early Access
Medieval Shopkeeper Simulator Poster

" Innovative medieval shopkeeping RPG with charming art and trading depth but plagued by bugs "

Medieval Shopkeeper Simulator Review

Medieval Shopkeeper Simulator is a unique indie game blending shopkeeping and medieval themes with a mix of 3D low-poly and pixel art styles. Players start as humble merchants, gathering, crafting, trading, and selling items to grow their shops. The core gameplay loop involves managing inventory, haggling with customers, and expanding the business. Many players find the concept and gameplay mechanics enjoyable and relaxing, praising the game's originality and potential.

However, the game suffers from numerous bugs and technical issues, including save file corruption, item loss, and problematic UI controls. The developer, a solo creator, has struggled with maintaining updates, leading to long periods of abandonment and uncertainty about the game's future. The tutorial and user interface are often described as confusing and unintuitive, making it difficult for new players to engage fully. Despite these drawbacks, the community appreciates the developer's responsiveness during active periods and remains hopeful for future improvements. Currently, the game is best suited for players comfortable with early access titles and willing to tolerate its rough edges.

Highlights

Players praise the game's innovative concept of combining shopkeeping with medieval settings and crafting. The core gameplay loop of trading, crafting, and expanding the shop is engaging and addictive.

The art style—a charming blend of low-poly 3D models and pixel art characters—is frequently highlighted as visually appealing and unique. The game offers a relaxing atmosphere with a steady progression system and interesting mechanics like hunger affecting customer interactions. Additionally, some players commend the developer's responsiveness and passion during updates, fostering hope for future content and polish.

Criticisms

Common criticisms focus on the game’s numerous bugs, such as save corruption, disappearing items, and malfunctioning menus, which severely impact playability. The UI and controls are often described as clunky, unintuitive, and frustrating, with awkward inventory management and confusing navigation.

Many players find the tutorial insufficient, lacking clear instructions and leaving newcomers reliant on external guides. The game feels unfinished and abandoned due to long update droughts and the developer’s apparent shift to other projects. Some also mention repetitive music and lack of animation polish, contributing to a less immersive experience. Overall, players advise caution and recommend waiting for further development before purchase.

Pros

  • Innovative blend of medieval and shopkeeping simulation genres.
  • Engaging core gameplay loop of trading, crafting, and shop expansion.
  • Unique and charming art style mixing low-poly and pixel art.
  • Relaxing and addictive gameplay with strategic mechanics.
  • Developer is responsive and passionate during active periods.
  • Varied items and recipes to discover and manage.
  • Interesting hunger mechanic affecting customer interactions.

Cons

  • Game suffers from numerous game-breaking bugs and save corruption.
  • User interface is clunky, unintuitive, and difficult to navigate.
  • Tutorial is inadequate, leaving players confused and frustrated.
  • Long periods of developer abandonment and lack of updates.
  • Controls feel awkward, including character movement and inventory management.
  • Repetitive music and minimal character animations reduce immersion.
  • Important items can despawn causing progression blockers.

Rating Criteria

Story
Difficulty
Graphics
Duration
Stability
Worth the Price

Keep your stores afloat against unique threats like royal laws, wars and crazy fantasy events. Discover new items, craft, sell them, and create your Merchant Empire in the kingdom! - All in a hybrid 2D-3D style.

Release Date May 11th 2018
Publisher GrabTheGames
Developer David Moralejo Sánchez
Required Age 0+
Platforms
Innovative
Addictive
Unique Art Style
Buggy
Abandoned

User Reviews

Mixed (93)
53% Positive 47% Negative