Worlds at War (Monitors & VR) is a VR arcade-style flight combat game featuring helicopters, jets, and boats battling a large-scale alien invasion reminiscent of Independence Day. Players praise its immersive VR experience, impressive graphics, and the developer's commitment to frequent updates and community feedback. The game offers a unique blend of arcade and simulation flight mechanics, with the helicopter controls often highlighted as the best. However, it remains an early access title with limitations such as limited content, lack of story or objectives, and occasional bugs.
Many users emphasize the steep learning curve due to unintuitive controls, problematic HOTAS and joystick setup, and a difficult menu/navigation system. While the visuals and scale of battles are highly regarded, gameplay can feel repetitive and sometimes frustrating due to sluggish or inconsistent flight mechanics, missing HUD elements, and unclear objectives. Despite these issues, the game is considered a hidden gem with strong potential if the developer continues support and polish.
Players most praise the game's immersive VR environment, impressive graphics, and epic scale of battles against alien forces. The variety of vehicles—helicopter, A-10 jet, and attack boat—each with distinct flight dynamics, adds depth. The developer's responsiveness and frequent updates are appreciated, enhancing content and fixing issues. Many highlight the helicopter flight mechanics as particularly enjoyable, and the atmospheric audio and visual effects, including dynamic day/night cycles and detailed cockpits, contribute to the compelling experience.
The game successfully captures the feel of classic alien invasion movies, delivering exciting arcade-style combat with a satisfying mix of realism and accessibility.
Common criticisms focus on the game's challenging and often frustrating control schemes, especially with HOTAS and joystick setups. Users report unintuitive menus, poor input mapping, and bugs causing loss of control or crashes. Flight mechanics, particularly for jets, are described as sluggish or floaty, with occasional uncontrollable nosedives. The lack of tutorials, objectives, and story leaves the gameplay feeling repetitive and directionless. Some players experience motion sickness or nausea, and the game’s performance can suffer on certain hardware after updates.
Overall, the game needs refinement in controls, UI, and gameplay depth to fully realize its potential.
WORLDS AT WAR (Monitors & VR) was released on March 9, 2018.
WORLDS AT WAR (Monitors & VR) was developed by Muddy Pixel.
No, WORLDS AT WAR (Monitors & VR) is not currently available on Mac according to our data.
No, WORLDS AT WAR (Monitors & VR) is not currently available on Linux according to our data.
You can buy WORLDS AT WAR (Monitors & VR) on Steam.
A fun, addicting & high-adrenaline dog-fighting 'sim-lite' horde-mode game. Worlds At War thrusts the player into the aftermath of an alien invasion. A multi-national ragtag group of surviving fighter pilots and crew man a small carrier-group, roaming the oceans, trying to survive against all odds.