Slay the Spire

Developer: Mega Crit
Release: Jan 23rd 2019
Platforms:
Indie
Strategy
Addictive
Strategic
Replayable
R N G-dependent
Repetitive
Slay the Spire Poster

" Innovative indie strategy deckbuilder with deep roguelike mechanics but high RNG frustration "

Slay the Spire Review

Slay the Spire is widely celebrated for its innovative blend of roguelike and deckbuilding mechanics, offering players a deep strategic experience with substantial replayability. The game features multiple characters, each with unique cards and playstyles, which keeps gameplay fresh and engaging. Over time, players unlock higher difficulty levels called Ascensions, daily challenges, and a robust modding community that adds new content and variety. The game's simple yet distinctive art style, sound design, and animations contribute to an enjoyable atmosphere.

However, some players express frustration with the high reliance on RNG, which can lead to runs feeling unfair or repetitive. While the core gameplay loop is addictive, the limited enemy variety and static act design can cause monotony after extended play. Despite these criticisms, the game's value for money, polished design, and depth make it a genre-defining title that appeals to both newcomers and veterans of deckbuilders and roguelikes.

Highlights

Players praise Slay the Spire for its addictive and strategic gameplay that combines deckbuilding and roguelike elements seamlessly. The diverse characters and vast card synergies allow for creative and varied playstyles. The game's simple but appealing graphics and satisfying animations enhance the experience. Additionally, the modding community extends the game's lifespan with new content. The Ascension difficulty system offers scalable challenge, keeping the game engaging for all skill levels. Overall, it is regarded as a masterpiece in its genre with outstanding game design and value.

Criticisms

Common criticisms focus on the game's heavy dependence on randomness, which can sometimes make runs feel frustrating or luck-driven rather than skill-based. Some players find the enemy variety limited and the act structure repetitive after multiple playthroughs. The late-game content, especially in Act 4, can feel like a grind with diminishing rewards for failed runs. A few users also note that the Ascension difficulty modifiers add challenge but not new content, which may reduce long-term novelty. Lastly, some find the game’s RNG elements occasionally undermine strategic deckbuilding efforts.

Pros

  • Innovative mix of roguelike and deckbuilding mechanics with deep strategy.
  • Multiple unique characters with distinct cards and playstyles.
  • Highly addictive gameplay loop with strong replay value.
  • Robust modding community adding new cards, characters, and mechanics.
  • Simple yet appealing graphics and satisfying animations.
  • Scalable difficulty system via Ascensions keeps challenge fresh.
  • Balanced card designs allowing diverse and creative deck synergies.

Cons

  • High reliance on RNG can lead to frustrating or unfair runs.
  • Limited enemy variety and repetitive act design after extended play.
  • Late-game content can feel grindy with little reward for failures.
  • Ascension difficulty adds challenge but not new content.
  • Random special events sometimes disrupt carefully built decks.
  • Some players find certain characters or cards harder to enjoy.
  • Runs can be time-consuming, leading to fatigue.

Rating Criteria

Story
Difficulty
Graphics
Duration
Stability
Worth the Price
Capsule image

We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!

Release Date Jan 23rd 2019
Publisher Mega Crit
Developer Mega Crit
Platforms

User Reviews

Overwhelmingly Positive (65,862)
98% Positive 2% Negative

Online Reviews

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Metacritic
89